
Gamespot: 4/10

Ultimately, Redfall is a game that should not have been released yet. Its litany of bugs hampers the gameplay loop of exploring its world with friends, and that loop itself feels compromised by elements that are poorly executed and ill-suited to the team implementing them. I can't pretend to know whether Arkane chose to make a loot shooter or was assigned to make a loot-shooter, but I can tell you what it feels like: one of the best game studios in the world suddenly made toothless.
歸根結底,《Redfall》是一款不應該被發布的遊戲。它的一連串bug阻礙了與朋友一起探索其世界的遊戲循環,而這個循環本身也因執行不力和不適合實施這些元素的團隊而感覺受到影響。我不能假裝知道Arkane是選擇製作一個掠奪式射擊遊戲,還是被指派製作一個掠奪式射擊遊戲,但我可以告訴你這是什麼感覺:世界上最好的遊戲工作室之一突然變得沒有牙齒。
IGN:仍在評測中(Review-in-progress),本週出最終評測
Unfortunately, so far the experience seems surprisingly boring and regularly broken. I appear to be just over halfway through and the mission design seems largely baked around poking through various locations around town looking for random items and picking them up, putting them down, or turning them on or off.
不幸的是,到目前為止,這種體驗似乎出奇地無聊,而且經常出現BUG。我似乎剛剛完成了一半的任務,任務設計似乎主要是圍繞著在城鎮的各個地點尋找隨機物品,並把它們拿起來,放下,或把它們打開或關閉。
其它媒體:
VGC: 4/5
Windows Central: 3/5
GamingBolt:5/10
GamesRadar: 2.5/5
Steam: