World of ClaudeCraft v0.36.0: the class overhaul is live. Play your main again.
https://github.com/levy-street/world-of-claudecraft/releases/tag/v0.36.0The big one first. The class overhaul lands with reworked specs, kits and presentation, and warlocks got the full treatment: all three specs field a combat pet now, a graveguard for demonology and an imp for the rest. Protection paladins got a survivability pass, and warriors trade Double Charge for Intervene. On top of it sits a numbers-only retune, so eight specs now land inside the 150 to 200 DPS band in best in slot gear over a two minute fight. Bring the spec you love, not the spreadsheet.
PvP keeps honest books now. Records count draws and show as W-L-D everywhere. Desert a battleground and the queue backfills your seat, queue pops confirm before seating you, and your spot survives death and dungeon pulls. You can respec inside a battleground out of combat, and PvP dailies roll on the realm reset.
The whole game moves smoother. A release-long hunt eliminated frame hitches, world entry stopped stalling on shader links, and loading got faster. The v0.36 artwork overhaul ships with bespoke attack animations for a long list of mobs and bosses, the warrior shouts are real recordings now, and rift death zones telegraph with a fuse you can actually escape.
Small things you will feel daily: a Sort button cleans your bags in one shot, lifetime Time Played is on the character sheet behind a privacy eye, the wiki opens from the micro bar, and the look you build in the character creator now sticks to your character and shows to everyone. All of it ships complete in all 21 languages.
Fresh builds are up for macOS, Windows, Linux, and phones. These will update on their own.
Please report anything weird. Thanks, everyone!